If you are following this guide and using the same seed, the “Delay” should be 838. For our purposes, we only need to look at “Delay”. You should see three categories of information: Date, Time, and Delay. Add this number to your Eontimer in the box titled “Target Second”.įor calibration it does not matter if DPPt or HGSS is ticked since they both have the same time and delay, so you can click the first Generate button now. While you can use any second you want, I will be using 15. You should see a check mark next to this box - make sure it is ticked. Leave the year as 2012 and move on to the “Seconds” box. In the “Seed (Hex)” box copy and paste 02060352, or whichever seed you have chosen to use, into it. Hover over that and click the “Seed to Time” Option. In the toolbar along the top of RNG Reporter there is a drop down box labeled “4th Gen Tools”. Now that you have these two numbers in Eontimer, it’s time to open up RNG Reporter to find the “Target Delay” and “Target Second” and fill in those last two gaps. Your Eontimer should now look like the picture above. Eontimer is pretty self explanatory here: each box has a description above it saying what you put into it, so stick the delay number for your game in the “Calibrated Delay” box. Your calibrated delay will change after you actually calibrate, but these numbers are the easiest to use for each game initially. Depending on which game you are using, the calibrated delay you should begin with will be different - for HGSS you will start with ~550 and for DPPt it will be ~650. For a basic introduction to what the RNG is and how it works, check out Toast’s Random Introduction article. I will not be explaining the intricate details of how the RNG works, only how to utilize them to get results you want. RNG Reporter tells you exactly what properties a specific seed has, while Eontimer helps you enter the game at the proper time. Both of these programs have very specific functions to take the “random” out of RNG. Without these two programs you would find that RNGing is nearly impossible. Eontimer and RNG Reporter: How to Utilize Them In the next section, I will explain how to use both Eontimer and RNG Reporter to get the information you need to be able to calibrate and then how to use these programs to calibrate your game. First, you’ll need to understand how some of the software you will be using works. I will be using the seed 02060352 to walk you through the calibration process, but any seed will suffice. To calibrate, you will be capturing a random Legendary (or other Pokémon) after attempting to hit a random seed. Save in front of the legendary that you chose with your Master Ball (not required but saves a ton of time) before you continue on with the calibrating. this guide will cover calibrating with Legendary Pokémon. This will give you your game’s delay and second, which you will be using every time you RNG in the 4th Generation games.īefore calibrating you need to decide whether you will be using a Wild Pokémon or a Legendary Pokémon (more specifically, a Stationary Legendary Pokémon like Dialga or Palkia) to find your calibrated delay and second. A general understanding of basic RNG terms (see the RNG Dictionary)īasically, you calibrate your game by entering the game at a specific time, catching a Pokémon and then using its stats to determine what seed you’ve hit.Pokémon with Sweet Scent (if you are not using a stationary Legendary to calibrate). If you have questions about your particular set-up, visit our RNG Help Thread), but you will also need the following: 4th Generation Calibration Requirementsīefore calibrating you will obviously need both a 4th Generation Pokémon cartridge and a Nintendo DS system (this guide’s example works with the DS Lite some things may be different using another system. If you are not already familiar with the RNG process, now would be a great time to brush up on your terminology using the RNG Dictionary. Before continuing, however, you should be familiar with some basic terms used when discussing the RNG process. The calibration process is generally the same in all of the 4th Generation Pokémon games, while Pokémon Black and White have their own calibration method. It is important to realize that some sort of calibration is needed in all generations to even be able to abuse the RNG. If you are reading this, you are probably wondering to yourself “What is calibration, and why do I need to do this?” Calibration is something you do initially before trying to RNG one of your Pokémon games and it is an important step in learning how to RNG because it gives you an idea of what your calibrated delay and second are. By Cassie 0 4th and 5th Generation RNG Calibration
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