After a rather bizarre series of promo images (including one that was just the same screenshot but now with another lens flare), the news got better as Bioware shared their changes, and the collection has gone over very, very well. That win ended up being Mass Effect: Legendary Edition, a series of remasters of all three of the original games with various graphical updates and gameplay changes, all packaged together as a sixty dollar release for a single run netting you a hundred hours of playtime easily. Bioware needed a win, especially after the storm of stories about their management’s failures and the bleeding of talent (currently kneecapping Dragon Age 4 and probably anything else on the docket we have yet to hear about). Their big releases after that were Dragon Age Inquisition, a game that had a story that had to be finished up with DLC with a cliffhanger that has yet to be followed up, the messy and poorly managed Mass Effect Andromeda and its barren open worlds, and the unending disaster of bad decisions and unchecked ego that was Anthem. Mass Effect 3 ended the trilogy on a controversial note with an ending still debated to this day, and showed odd gameplay priorities with the multiplayer push. Star Wars: The Old Republic took a long time to find its footing after a disappointing launch and a variety of confused decisions from a team who didn’t quite understand MMOs. Dragon Age II started to show chinks in the armor, but could be forgiven by the fact that EA forced the game to be rushed out to build a brand.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |